Indoor Soccer

 

Play the world’s most popular game in an intense indoor environment. If you’re looking to improve your fitness and build great relationships while competing in a fast paced environment, then you will love indoor soccer. Challenge your passing, dribbling, and shooting skills while you get active with indoor soccer. Join a team by filling out the sign-up form.

Congratulations Blue Team on a well earned championship. Thanks to all who played. See you next year!
 
  1. Teams play with a maximum of 4 players on the floor, consisting of 3 players and a goalie. The game must start with a minimum of 2 players and a goalie or it is a default.
     
  2. Players must wear proper gym attire and non-marking gym shoes in order to participate. Shin guards are highly recommended.
     
  3. Substitutions may be made on the fly or on dead balls. Players substituting on must wait until their substitute has come off the floor before they go on. If they enter the play before their substitute has left the floor a free kick will be awarded to the opposing team. Substitutions for the goalie may not be made on the fly. Referees must be informed when a goalie change is made. Only one goalie change per half may be made, unless made due to an injury.
     
  4. The goalie may not throw the ball beyond the half line without it touching the ground. An indirect kick, from the sideline at half will result when this occurs. However, a goalie may kick the ball past half from the ground with no penalty.
     
  5. A goalie may make contact with the ball with their hands while in the penalty area. They are also permitted to use their hands outside the penalty area, provided that one foot remains in the crease while contact with the ball is maintained.
     
  6. A goalie may not handle the ball for more than 5 seconds within his or her crease; if they do, an indirect free kick will be awarded from the centre of the floor at the half. Repeated delay of the game in this fashion will result in a YELLOW card.
     
  7. A goalie may not pick-up the ball with their hands when a teammate’s foot passes it back to them.  If a goalie picks up the ball in this case, an indirect free kick will be awarded from the centre of the floor at half. The ball can be headed back to the goalie by a teammate without penalty.
     
  8. No offensive player is allowed in the goalie’s crease. If an offensive player enters the crease, the result is a goal kick. If a player scores a goal that was shot from outside of the crease and their momentum carries them into the crease, the goal will count (provided they did not make contact with the goalie in his crease, prior to the ball crossing the line).
     
  9. All penalty shots are taken from the center of the free-throw line. The ball is considered dead if the shot is missed. A goal kick resumes play.  A penalty kick that is awarded prior to time expiring must be taken even if time has expired during the process of taking the kick. The goalie may move along his / her goal line, but may not move forward until the shooter has contacted the ball.
     
  10. The ball is also out if it makes contact with the basketball rims/backboards or if it goes out of play onto the stage. The opposing team will have an indirect sideline kick from the closest point of contact with these areas.
     
  11. The defending team must be 8 feet away from the ball on all indirect kicks.
     
  12. The minimum penalty for a slide tackle is an automatic Yellow Card. Fouls (hand balls, tripping, rough play, dangerous kick, obstruction etc.) will produce an indirect free kick or penalty shot depending on where the infraction occurred. A YELLOW card can be given to the penalized player if the offense is deemed blatant or over aggressive in nature. A RED card ejection will be assessed if it is deemed as an intentional attempt to injure or as a fight. A fight is defined as an attempted punch, kick or strike of an opponent. 2 YELLOW cards or 1 RED card results in an immediate game ejection.
     
  13. If a player is ejected from a game for 2 Yellow Cards or 1 Red Card their team will play shorthanded for the remainder of the game. Suspended players must leave the gym. Two players being ejected from the same team in one game will result in a default loss to the offending team.